We're looking for a Senior Product Designer in Sydney





"Qwilr’s on a mission to build the easiest way to communicate on the web. From sole traders to Dropbox and Deloitte, businesses use our platform to quickly create and share beautiful and persuasive documents online. I'm looking for someone to help lead our visual and interaction polish across the product, grow our creative culture, and help our users create quick and empowered design outcomes."

Dominic Sebastian
Head of Design


About the role

You'll help the Product Design team create thoughtful, intuitive and visually engaging solutions for our customers in over 30 countries. You'll empower first-time and long-time users to communicate their intent with ease, and make complex design concepts into simple to understand and enjoyable tools.

Achieving this well requires a depth of interaction design skills, with a focus on prototyping and validating ideas in low and high fidelity, with excellent collaboration between Designers, Engineers and Customers.

Why this team?

  • Our CEO and co-founder, Dylan Baskind, is a designer and engineer himself. Creating the best experience for our users has always been our first priority, driven from the very top
  • We have company level principles and design principles we actually live by, and enjoy using as a north star in our creative work, both as a team and as individual designers
  • We are careful to validate what we're doing upfront as a team, and not dream too far ahead of engineering. We get to enjoy the impact of shipping our design work regularly
  • You'll work closely with customers, and will feel the value your work is creating. We also measure outcomes with our Growth team, so you'll have clarity over exactly how your design is used
  • Our design team is small, but extremely effective, and we're really proud of our creative culture. (p.s. you can read more about Annie and Viv on our product blog)
  • Problems you'll tackle

    Design a best in class web editor 

    Web pages can do amazing things today, and we want Qwilr to enable everyone to create those experiences. Visually engaging layouts, interactive content, transitions and styles. The challenge here is finding a way to make these impressive outcomes fast, simple and intuitive. And that's no easy task. 


    Broaden our product's use cases

    We started as an online proposal tool, but people have been organically using us for more—landing pages, brochures, events. You'll help define this new category, and make it easier and more valuable for teams to work with these use cases across their organisation.


    Enable real-time collaboration

    There's lots of tricky experience and interaction details that need to be figured out to make this feel smooth and clear, especially to match the expectation that's been framed by Google Docs.


    Set the stage for automation

    Our future lies in being able to automate the creation of Qwilr Pages. From forms people fill out, other integrations, or even things they click inside other Qwilr Pages.


    Scale our design system

    Kaleidoscope is our internal design system, and we've been documenting our approach, what we add, and how it's leveraged in the product team. You'll help define our interaction and visual style.



    The skill profile our team is looking for

    Inspired by this Figma post and this talk from Joel Califa, we've mapped out where our skill gaps are as a team. Below is the profile we're looking for, with every level defined here for reference.


    Perks you'll get

    We believe you do your best work when you feel your best. We provide a setup bonus when you join, provide complimentary yoga, and have retreats to chat about our future twice a year. Along with a competitive salary, everyone joining the Qwilr journey also gets stock options from day one.

    How the process works

    Stage 1 —
    Portfolio review

    You'll submit your portfolio (in any form that comes in) so we can see what your strengths are, and if you are a good fit on paper based on the skill profile we've outlined above.

    Stage 2 —
    Catchup call with Elisa

    You'll have an initial call with Elisa, our Talent & Culture Lead to chat through some of your product design experience and you'll also get to ask questions about working at Qwilr.

    Stage 3 —
    Design takehome task

    You'll do a small take home task so we can see how you approach a design problem. We’re evaluating design thinking and approach first and foremost, but we're looking for candidates with great visual execution, and keen focus on interaction details.

    Stage 4 —
    Interview & Whiteboard

    This stage is an interview with Dom and one other designer, followed by a whiteboard session similar to the take home task. This is to see how you approach a design problem in person, and get a general feel for what it would be like working together as collaborators in a team context.

    Stage 5 —
    Meet the Founders

    After this, you’ll come in to meet the founders, Dylan (our CEO) and Mark (our COO). This will be an informal chat, and an opportunity for you to get to know the Founders personally, and for them to get to know you.


    Does this sound like you? Click below to apply and we can get the ball rolling 🎉